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BS2_UpdateOsdpStandardDevice

+ v2.9.1 CoreStation40 갱신할 OSDP 장치 정보들과 개수를 지정하여, OSDP 장치 정보를 일괄 갱신합니다.

갱신에 대한 장치별 결과는 outResultObj 및 outNumOfResult를 통해 반환됩니다.

함수​

#include "BS_API.h"

int BS2_UpdateOsdpStandardDevice(void* context, uint32_t deviceId, const BS2OsdpStandardDeviceUpdate* osdpDevices, uint32_t numOfDevice, BS2OsdpStandardDeviceResult** outResultObj, uint32_t* outNumOfResult);

파라미터​

  • [In] context : Context

  • [In] deviceId : 마스터 장치 식별자

  • [In] osdpDevices : 갱신 할 OSDP 장치 정보 배열 포인터

  • [In] numOfDevice : osdpDevices의 장치 수

  • [Out] outResultObj : 결과를 돌려받을 구조체 배열 포인터

  • [Out] outNumOfResult : 결과 구조체의 개수

알아두기

outResultObj 변수는 사용 후 BS2_ReleaseObject 함수를 통해 시스템에 메모리를 반환해야 합니다.

반환 값​

성공적으로 수행될 경우 BS_SDK_SUCCESS를 반환하고, 에러가 발생할 경우 상응하는 에러 코드를 반환합니다.

샘플 코드​

C++
BS2OsdpStandardConfig config = { 0, };
vector<BS2OsdpStandardDeviceUpdate> updateData;

BS2_DEVICE_ID id = Utility::selectDeviceID(deviceList, false, false);
int sdkResult = cc.getOsdpStandardConfig(id, config);
if (BS_SDK_SUCCESS != sdkResult)
return sdkResult;

uint32_t numOfActivated = cc.printOSDPDeviceID(config);
uint32_t numOfDevice = Utility::getInput<uint32_t>("How many devices do you want to update? (0~%u)", numOfActivated);
if (0 < numOfDevice)
{
for (uint32_t idx = 0; idx < numOfDevice; idx++)
{
BS2OsdpStandardDeviceUpdate item = { 0, };
item.deviceID = (BS2_DEVICE_ID)Utility::getInput<uint32_t>("[%u] Please enter the slave ID to be updated.", idx + 1);

if (!ConfigControl::getOsdpID(config, item.deviceID, item.osdpID))
{
cout << "The OSDP ID could not be found." << endl;
return BS_SDK_ERROR_INTERNAL;
}

if (Utility::isYes("Do you want to change the OSDP ID? (CurrentID: %u)", item.osdpID))
{
item.osdpID = (uint8_t)Utility::getInput<uint32_t>("Please enter the OSDP ID. [0 ~ 126]");
}

item.activate = Utility::isYes("Do you like to enable the OSDP device?");
item.useSecureSession = Utility::isYes("Does the OSDP device use secure communication?");
item.deviceType = BS2_DEVICE_TYPE_3RD_OSDP_DEVICE;

updateData.push_back(item);
}

vector<BS2OsdpStandardDeviceResult> listResult;
BS2OsdpStandardDeviceResult* outResultObj = NULL;
uint32_t outNumOfResult(0);
int sdkResult = BS2_UpdateOsdpStandardDevice(context_, id, const_cast<BS2OsdpStandardDeviceUpdate*>(updateData.data()), updateData.size(), &outResultObj, &outNumOfResult);
if (BS_SDK_SUCCESS != sdkResult)
{
printf("BS2_UpdateOsdpStandardDevice call failed: %d", sdkResult);
}

if (outResultObj)
{
listResult.clear();
for (uint32_t idx = 0; idx < outNumOfResult; idx++)
{
listResult.push_back(outResultObj[idx]);
}

BS2_ReleaseObject(outResultObj);
}
}

return sdkResult;
C#
BS2OsdpStandardConfig config;
if (!CommonControl.getOsdpStandardConfig(sdkContext, deviceID, out config))
return;

UInt32 numOfActivated = 0;
printOSDPDeviceID(ref config, ref numOfActivated);

string tempStr = String.Format("How many devices do you want to update? (0~{0})", numOfActivated);
Util.HighlightLineMulti(tempStr, "How many", "update");
Console.Write(">>>> ");
int numOfDevice = Util.GetInput(1);
if (0 < numOfDevice)
{
BS2OsdpStandardDeviceUpdate[] updateData = Util.AllocateStructureArray<BS2OsdpStandardDeviceUpdate>(numOfDevice);
for (int idx = 0; idx < numOfDevice; idx++)
{
tempStr = String.Format(">>>> [{0}] Please enter the slave ID to be updated.", idx + 1);
Util.HighlightLine(tempStr, "device ID to be updated");
Console.Write(">>>> ");
updateData[idx].deviceID = Util.GetInput((UInt32)0);

if (!getOsdpID(ref config, updateData[idx].deviceID, ref updateData[idx].osdpID))
{
Console.WriteLine("The OSDP ID could not be found.");
return;
}

Console.WriteLine("Do you want to change the OSDP ID? (CurrentID: {0}) [Y/n]", updateData[idx].osdpID);
Console.Write(">>>> ");
if (Util.IsYes())
{
Util.HighlightLine(">>>> Please enter the OSDP ID. [0 ~ 126]", "OSDP ID");
Console.Write(">>>> ");
updateData[idx].osdpID = Util.GetInput((byte)0);
}

Util.HighlightLine(">>>> Do you like to enable the OSDP device? [Y/n]", "enable");
Console.Write(">>>> ");
updateData[idx].activate = Convert.ToByte(Util.IsYes());

Util.HighlightLine(">>>> Does the OSDP device use secure communication? [Y/n]", "use secure communication");
Console.Write(">>>> ");
updateData[idx].useSecureSession = Convert.ToByte(Util.IsYes());
updateData[idx].deviceType = Convert.ToByte(BS2DeviceTypeEnum.THIRD_OSDP_DEVICE);
}

List<BS2OsdpStandardDeviceResult> listResult = new List<BS2OsdpStandardDeviceResult>();
int structSize = Marshal.SizeOf(typeof(BS2OsdpStandardDeviceUpdate));
IntPtr ptrArray = Marshal.AllocHGlobal(structSize * updateData.Length);
long ptrCurrent = ptrArray.ToInt64();
BS2ErrorCode result = BS2ErrorCode.BS_SDK_SUCCESS;
try
{
for (int idx = 0; idx < updateData.Length; idx++)
{
IntPtr ptrTemp = new IntPtr(ptrCurrent);
Marshal.StructureToPtr(updateData[idx], ptrTemp, false);
ptrCurrent += structSize;
}

IntPtr outResultObj = IntPtr.Zero;
UInt32 numOfResult = 0;
result = (BS2ErrorCode)API.BS2_UpdateOsdpStandardDevice(sdkContext, deviceID, ptrArray, (UInt32)updateData.Length, out outResultObj, out numOfResult);
if (result != BS2ErrorCode.BS_SDK_SUCCESS)
{
Console.WriteLine("Got error({0}).", result);
}
else
{
IntPtr curResult = outResultObj;
int resultSize = Marshal.SizeOf(typeof(BS2OsdpStandardDeviceResult));
for (UInt32 resultIdx = 0; resultIdx < numOfResult; resultIdx++)
{
BS2OsdpStandardDeviceResult item = (BS2OsdpStandardDeviceResult)Marshal.PtrToStructure(curResult, typeof(BS2OsdpStandardDeviceResult));
//print(ref item, resultIdx);
listResult.Add(item);
curResult += resultSize;
}

API.BS2_ReleaseObject(outResultObj);
Console.WriteLine("Call success.");
}
}
finally
{
Marshal.FreeHGlobal(ptrArray);
}
}

return result;

함께 보기​

BS2_AddOsdpStandardDevice

BS2_GetOsdpStandardDevice

BS2_GetAvailableOsdpStandardDevice

BS2_UpdateOsdpStandardDevice

BS2_RemoveOsdpStandardDevice

BS2_GetOsdpStandardDeviceCapability

BS2_SetOsdpStandardDeviceSecurityKey

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