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BS2_GetAvailableOsdpStandardDevice

+ v2.9.1 CoreStation40 Get additional connectable OSDP device information by specifying the master device identifier.

Declaration​

#include "BS_API.h"

int BS2_GetAvailableOsdpStandardDevice(void* context, uint32_t deviceId, BS2OsdpStandardDeviceAvailable* osdpDevices);

Parameter​

  • [In] context : Context

  • [In] deviceId : Master device identifier

  • [Out] osdpDevices : Pointer to store OSDP device information

Return Value​

If successfully done, BS_SDK_SUCCESS will be returned. If there is an error, the corresponding error code will be returned.

Sample Code​

C++
BS2OsdpStandardDeviceAvailable osdpDevice = { 0, };

BS2_DEVICE_ID id = Utility::selectDeviceID(deviceList, false, false);
int sdkResult = BS2_GetAvailableOsdpStandardDevice(context_, id, &osdpDevice);
if (BS_SDK_SUCCESS != sdkResult)
printf("BS2_GetAvailableOsdpStandardDevice call failed: %d", sdkResult);

return sdkResult;
C#
BS2OsdpStandardDeviceAvailable osdpDevices;

BS2ErrorCode result = (BS2ErrorCode)API.BS2_GetAvailableOsdpStandardDevice(sdkContext, deviceID, out osdpDevices);
if (result != BS2ErrorCode.BS_SDK_SUCCESS)
Console.WriteLine("Got error({0}).", result);
else
Console.WriteLine("Call success.");

return result;

See Also​

BS2_AddOsdpStandardDevice

BS2_GetOsdpStandardDevice

BS2_GetAvailableOsdpStandardDevice

BS2_UpdateOsdpStandardDevice

BS2_RemoveOsdpStandardDevice

BS2_GetOsdpStandardDeviceCapability

BS2_SetOsdpStandardDeviceSecurityKey

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