BS2_GetAvailableOsdpStandardDevice
+ v2.9.1 CoreStation40 Get additional connectable OSDP device information by specifying the master device identifier.
Declaration
#include "BS_API.h"
int BS2_GetAvailableOsdpStandardDevice(void* context, uint32_t deviceId, BS2OsdpStandardDeviceAvailable* osdpDevices);
Parameter
-
[In]
context: Context -
[In]
deviceId: Master device identifier -
[Out]
osdpDevices: Pointer to store OSDP device information
Return Value
If successfully done, BS_SDK_SUCCESS will be returned. If there is an error, the corresponding error code will be returned.
Sample Code
C++
BS2OsdpStandardDeviceAvailable osdpDevice = { 0, };
BS2_DEVICE_ID id = Utility::selectDeviceID(deviceList, false, false);
int sdkResult = BS2_GetAvailableOsdpStandardDevice(context_, id, &osdpDevice);
if (BS_SDK_SUCCESS != sdkResult)
printf("BS2_GetAvailableOsdpStandardDevice call failed: %d", sdkResult);
return sdkResult;
C#
BS2OsdpStandardDeviceAvailable osdpDevices;
BS2ErrorCode result = (BS2ErrorCode)API.BS2_GetAvailableOsdpStandardDevice(sdkContext, deviceID, out osdpDevices);
if (result != BS2ErrorCode.BS_SDK_SUCCESS)
Console.WriteLine("Got error({0}).", result);
else
Console.WriteLine("Call success.");
return result;
See Also
BS2_GetAvailableOsdpStandardDevice